How to Renounce Citizenship

In general, renouncing your citizenship is done through the Town Hall Administrator in your settlement. Most players approach this when they want to join a different node or leave a settlement that no longer fits their goals.

There are a few practical points to keep in mind:

  • Renouncing citizenship during an election will remove any votes you have cast. This is important if your settlement is in the middle of choosing leadership, as it can impact the outcome.

  • Renouncing citizenship during a siege declaration period may carry penalties. Some players find that leaving at this time can trigger fines or restrictions, so it’s usually safer to wait until the settlement is not under siege.

Cooldowns and Joining Other Nodes

Once you renounce your citizenship, there is a cooldown period before you can change or join another settlement.

  • In general, changing or renouncing citizenship has a two-week cooldown.

  • During Alpha-2 Phase-2 testing, the cooldown to join another node is 32 hours. This may differ in the live game, but it gives players a sense of how long they might be restricted from picking a new settlement.

For players who want more flexibility, there’s an important exception: if your settlement is destroyed during a siege, you automatically gain refugee status. Refugees do not face cooldowns for joining a new node, which makes it easier to relocate quickly.

Refugee Status Benefits

Being a refugee in Ashes of Creation comes with several practical advantages. Most players find these helpful when trying to rebuild their resources or re-establish themselves:

  • No cooldown for joining a new node. You can immediately choose a settlement that fits your goals.

  • Potential reductions in citizenship dues and other node costs, which can ease financial strain when starting fresh.

  • A temporary buff that helps in reclaiming items from settlement ruins. This is useful if your previous settlement was destroyed, as it makes recovering resources easier.

It’s worth noting that your player housing is not affected by renouncing citizenship. You keep ownership of any houses or personal property even if you leave the settlement.

Practical Considerations for Changing Citizenship

Most players weigh the benefits of switching settlements against the cooldown and potential penalties. Here are some practical tips:

  1. Timing is key: Avoid renouncing citizenship during sieges or elections unless you’re prepared for penalties or lost votes.

  2. Plan relocation: If you’re aiming to join another settlement, check the cooldown rules carefully. Waiting until the cooldown ends can prevent frustration.

  3. Resource management: Refugees can save on citizenship costs, so leaving a destroyed node might be strategically beneficial.

  4. Items and property: Since housing isn’t affected, you can retain a stable base even while moving between nodes.

For players who spend heavily on in-game resources, understanding the cost-benefit of moving or switching nodes is important. Some players even choose to supplement their gold reserves to make transitions smoother—this is where some may look to buy Ashes of Creation gold from U4N to cover costs like dues, node investments, or housing upgrades. Doing so can reduce downtime and allow more flexibility when changing citizenship.

Renouncing or changing citizenship in Ashes of Creation is a common decision for players who want to relocate or adapt to new political or economic situations. The cooldowns, potential penalties, and benefits for refugees all shape the practical decisions players make. By planning carefully—especially around sieges and elections—players can switch settlements efficiently without losing resources or influence. Remember that housing remains safe regardless of your citizenship status, and refugee status offers perks that make rebuilding easier.

Understanding these mechanics ensures that moving between settlements or nodes is a smooth process, helping you focus on gameplay rather than administrative setbacks.